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See:
Description
| Interface Summary | |
|---|---|
| MatchPanelFactory | Interface implemented by game specific factories for creating match panels. |
| Move | This interface is implemented by classes representing game moves. |
| RemoteArena | This interface is a facade for accessing the top-level objects of an arena, including the leagues, tournament styles, games, and users. |
| RemoteArenaListener | Interface for remote arena listeners, to receive notification events about changes in leagues, tournaments, rounds, and matches. |
| RemoteLeague | This is the public interface for remotely accessing a league. |
| RemoteMatch | This is the public interface for remotely accessing a match. |
| RemoteMatchListener | Interface for remote match listeners, to receive notification events about changes in matches. |
| RemoteRound | This is the public interface for remotely accessing rounds. |
| RemoteTournament | This is the public interface for remotely accessing a tournament. |
| Class Summary | |
|---|---|
| GameDescriptor | This class is a container for transporting information about games to and from remote methods. |
| LeagueInfo | This class is a container for transporting information about the league to and from remote methods. |
| MatchInfo | This class is a container for transporting information about matches to and from remote methods. |
| RemoteLogger | This class provides a simple remote logging facility for an arena. |
| RoundInfo | This class is a container for transporting information about rounds to and from remote methods. |
| TournamentInfo | This class is a container for transporting information about tournaments to and from remote methods. |
This package contains all the classes and interfaces needed to access the arena server remotely. This includes:
For the implementation of the remote interfaces and the main class starting the
arena server, see the org.globalse.arena.server package.
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